techktm
Product & Experience Design

Software people can actually operate.

TechKTM designs the interfaces and workflows behind enterprise software — grounded in how the work is really done, not in how an org chart says it should be.

Enterprise software fails on usability more often than on features

Internal tools are frequently specified by people who will never use them. The result is software that satisfies the requirements document and frustrates the people operating it daily — who then build spreadsheet workarounds, and the organisation loses the data visibility the system was meant to provide.

The second pattern is inconsistency. Without a shared design system, every screen is designed from scratch, teams re-solve the same problems differently, and users have to relearn conventions across a product they use every day.

Design here is not decoration. On enterprise software it is the difference between a system people use as intended and one they route around.

How we approach product & experience design

01

Research with actual users

We observe people doing the work — including the workarounds — because the gap between documented process and real practice is where most usability failures live.

02

Information architecture first

Structuring the product around the decisions users make. Most navigation problems are structure problems that visual design cannot rescue.

03

Prototyping before build

Interactive prototypes tested with real users, so expensive assumptions get corrected in design rather than in engineering.

04

Design systems

Reusable components and documented patterns so teams build consistently and ship faster, without re-deciding basics on every screen.

05

Accessible by default

WCAG-conformant contrast, keyboard operation and screen-reader support designed in, which is both a compliance and a plain usability matter.

What you get

Every engagement is scoped to what you actually need. These are the deliverables that typically make up a product & experience design programme.

  • User research findings and journey mapping
  • Information architecture and workflow design
  • Interactive prototypes validated with users
  • High-fidelity interface design
  • Design system with documented components
  • Accessibility (WCAG 2.2 AA) specifications
  • Design-to-engineering handover and support during build

What changes for the business

Training time drops because the software matches how people think about their work. Spreadsheet workarounds disappear, so the data stays in the system. And engineering stops rebuilding screens because the requirements were understood before the build, not during it.

Product & Experience Design: common questions

Do you design as well as build?

Both. Design and engineering on one team removes the handover gap where intent usually gets lost. We also work design-only alongside your existing engineering team.

We have an existing product. Can you improve it incrementally?

Yes — often the better path. We audit the current experience, identify the highest-friction points against real usage data, and redesign in sequence rather than proposing a full rebrand.

How long does a design engagement take?

A focused workflow redesign typically runs 4–8 weeks including research and validated prototypes. A full design system is longer and usually runs alongside engineering rather than ahead of it.

Related services

Work with us

Let's engineer what's next.

Have a technology challenge, transformation initiative or an ambitious product idea? Tell us about it — a consultant responds within one business day.

Info@techktm.com
TechKTM consultants working together in the office